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StarCraft improved upon its predecessor Warcraft II, which featured two very similar playable factions, by introducing asymmetry concerning the models and systems available to its 3 races (Protoss, Terran, and Zerg). This asymmetry was similar to that pioneered in the lesser-known 1996 SSI launch War Wind. The device varieties available to each race determine its racial id. The Protoss can discipline effective and costly warriors and machinery, though the Zerg rely on sheer numbers and speed to overwhelm their opponents.We've created large updates to StarCraft II to rejoice the tenth anniversary! 헬스케어 You can take a look at new characteristics over the PTR now!